BioShock 2 (PS3) by Take 2 Interactive
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You play the original Big Daddy - a more independently minded prototype to the giant deep sea divers from the first game. The undersea world of Rapture has been taken over by the mysterious Big Sister, who has begun to kidnap children from coastal cities around the world.
BioShock 2 (PS3) Feature
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Follow-up to BioShock, 2K Games' critically acclaimed and commercially successful 2007 release, BioShock 2 is a first-person shooter set in the fictional underwater city of Rapture. As in the original game, BioShock 2 features a blend of fast-paced action, exploration and puzzle-solving as players follow varying paths through the overarching storyline based on the decisions that they are forced to make at various points in the game.
Reviews By D. Nekooi : Date 7 Mar 2010
Hi all, for those that want the review in a nutshell...here it is.
If you have not played the first iteration of the bioshock franchise then you will be extremely enthralled by this game. It captures everything a game needs and more; atmosphere, suspense, character driven story, action, depth, puzzles and strategy. It's the complete package! The addition of Multiplayer and Trophies makes this games longevity a great investment. You will get at around 15 - 20 hours from the Singleplayer (excluding replays for alternate endings, and trophy's). The multiplayer will keep you attracted for at least 5 hours, but again if you want trophy's and to see the full scale of the online experience then you will be long into the 30 hour zone. NOTE: There has also been a recent announcement that a piece of Download-able Content for the Multiplayer will be released in the next few months which should extend the life of online play. Along with this there are also plans to extend the Singleplayer experience with further content!
Now, for those of you that have played the previous game (such as myself). I think you will greatly appreciate the changes in the mechanics (a major one would be the ability to use plasmids and guns at the same time - massive game changer!), however...one problem I had wit the game was the story. Bioshock told such a great story with twists and turns throughout (not to mention the Oh My God ending) - this isn't to say the story in bioshock 2 is not convincing, its just not as good. There arent really any twists and it feels more of an action adventure than an action thriller. Some may prefer this, however the story for me was a major selling point.
Reviews By Adam McGee : Date 20 Feb 2010
Console games are funny things, often in the world of film and books sequels are viewed with suspision and treated with derision (not always of course). Unless it's a pre-conceived trilogy for example, it can be assumed that a sequel is just a cash in. However, in gaming, no matter how good the original was, people want more. Uncharted 2 was a huge success as was Mass Effect 2, and Batman AA, Infamous and Dead Space amongst others have sequels in the works. Yet, with Bioshock, news of the sequel wasn't as well received - and this, I feel, goes to show just how uniquely brilliant the original Bioshock was - unlike so many other games, it was more about the story than the actual gameplay (though that's not to say it didn't play well). The whole atmosphere of Rapture was something unique and special, so it is understandable that there has been some negativity towards Bioshock 2, despite my view that it really is an outstanding game.
I'm sure the majority will be aware of the basic premise, but for a quick recap, you're the original Big Daddy, the game is set 10 years after the original, and you get to dual wield plasmids and weapons, boom! The array of splicers return, and we are introduced to a new enemy called a Big Sister, I won't too much as the origin of the Big Sisters are revealed throughout the game, all I will say is that every so often you will hear a shrill scream that indicates a Big Sister is coming to get you, and it's genuinely terrifying! While the feel of the game is largely similar to the original, there are a few changes - for example hacking has been improved/ruined (delete as appropriate) by removing the pipe hacking system and replacing it with a simple 'press the buttin when it's in the right zone' game. A nice touch with this is that it doesn't pause time, so you have to hack when you're sure you're safe!
A criticism I have seen reported a lot, both in magazines and on webistes, is that Bioshock 2 suffers because it is just TOO familiar, and to an extent it's hard to argue against this. However, I'm going to do just that anyway - while I appreciate that some may find this game Rapture overkill, at the end of the day in no other game do you have such a wonderful creation as Rapture - the whole ethos of the game is stunning, while it may be too familiar for some, for me it was like returning to an old, slightly damp, friend.
Reviews By Mr. Luke Harrington : Date 13 Feb 2010
Bioshock 2 is something of a difficult game you may think to review. Sequel to a game which many said needed no sequel. Pointless, not needed, not wanted by the fans etc. What more could it bring to the table? After having played the game extensively I can tell you it brings a lot. It has a host of refinements, improvements, and quite frankly is a game which taken as a whole, I think will struggle to be bested by any other game this year.
Set 10 years after the first game, in Bioshock 2 you play as subject Delta, the first Big Daddy to be successfully paired with a Little Sister. Delta wakes up in Rapture at the beginning with little recollection as to what has come before. All he has is an unshakeable urge to find and be reunited with his Little Sister. To complicate matters, Rapture has a new leader in the form of Sophia Lamb, a Psychiatrist who has managed to unite the Splicers under the banner of 'The Family', a twisted cult she uses to serve her will. It's a great set-up, and one which leads you further into Rapture meeting a host of interesting characters. More complex than you would normally expect from a video game story, and without the slightly perplexing and damaging twists that were found in Bioshock, the story is one of the numerous areas where Bioshock 2 shines. It won't be as highly praised as the story found in the first, primarily because Rapture isn't a new and unknown entity this time around. This is sad because it's definetly as good, if not better than the first.
When it comes to the gameplay itself, Bioshock 2 has certainly been improved. This is primarily due to the fact you are now a Big Daddy with the ability to dual wield weapons and plasmids, which makes for some hugely entertaining firefights and combat experimentation. Combat itself is also far more intense, and you will often find yourself far more overwhelmed than in the first game. This is no bad thing however, as the intensity never drops and you will find yourself excited from beginning to end. Control wise, Bioshock 2 is very smooth.
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